Joining my second fintech team was like stepping into a world of endless possibilities. I dove into a variety of exciting projects, from crafting a handy widget that made people's lives easier, to masterminding international translation scripts that connected people from all over the world. I was able to showcase my skills in app and web design, which made every day at work an adventure."
Here I will show the most memorable projects during my time at VTB. I will be happy to tell you in more detail at the meeting. You can read about how I conduct research, work in a team, and what platforms I draw on in the FAQ section
a new fundraiser
Where's the money?
That project was a wild ride - a thrilling combination of research, extensive script writing, case studies and ambitious plans for the future. It was like solving a puzzle with endless possibilities. And the cherry on top? We created a set of custom stickers. It was an experience that I will always treasure.
widget of currencies on the main page
Currencies-candies
I suggested updating the currency exchange widget and making it more convenient and unlike others. Initially, I had an even more innovative idea, but thanks to research, I cooled my ardor and did not act so crazy. As a result, the widget's clickability has increased by 8 times, and the number of currency exchange operations has increased by 20%
automatic currency exchange
Help with transfers
Due to the instability of the ruble exchange rate, you cannot always exchange money at the most favorable rate. The business decided to create a new service, and I figured out how it could work and designed it. You set your own exchange rate, choose how much currency you want to buy, and voila — if the rate reaches the desired value, the currency will be bought. Now this service is used by 10% of users who buy currency.
migrating to microservices
This is the same?
I was "lucky" to prepare layouts during the transition from monolith to microservices. It took a long time, and it may seem that this was not necessary, but there were no real layouts, and they had to be redrawn on real components. It may seem that nothing has changed, but I have updated the error states so that they are understandable and "useful" to the user, and left the actual layouts that are still in use.